48 research outputs found
Exponential Growth of Distance between Nearby Rays due to Multiple Gravitational Scatterings
We give an estimate of the relative error in the angular measurement of
observations for high redshift objects induced by gravitational scatterings
(lensing). Gunn (1967) concluded that the gravitational scatterings by galaxies
induce the relative error of a few percent in the observations for objects at
. This estimate has been considered as a fundamental limitation of
accuracy of the angular measurements in the observational cosmology. In
multiple graviational scatterings, bending angle of single ray grows through
the random work process. Gunn (1967) assumed that the difference of nearby rays
also grows through the random walk process. However, distance between nearby
photons grows exponentially because the two rays suffer coherent scatterings by
the same scattering object. This exponential growth continues as long as the
scattering is coherent. In the case of scattering by individual galaxies, the
exponential growth continues until the angular distance reaches an arcminute or
so. The relative error of the angular measurements under an arcminute due to
the exponential growth is at and exceeds at , in
the case that the density parameter of galaxies is 0.2. The effects of clusters
of galaxies or superclusters are more difficult to estimate accurately, but
might be significant. In the case of supercluster the angular measurements up
to a few degrees could be affected.Comment: compressed uuencoded postscript, 8 pages including 5 figures, APJL
accepte
Mass-Loss Timescale of Star Clusters in an External Tidal Field. II. Effect of Mass Profile of Parent Galaxy
We investigate the long-term dynamical evolution of star clusters in a steady
tidal field produced by its parent galaxy. In this paper, we focus on the
influence of mass profile of the parent galaxy. The previous studies were done
with the simplification where the parent galaxy was expressed by point mass. We
express different mass profiles of the parent galaxy by the tidal fields in
which the ratios of the epicyclic frequency to the angular velocity are
different. We compare the mass-loss timescale of star clusters whose tidal
radii are identical but in parent galaxies with different mass profile, by
means of orbits calculations in fixed cluster potential and N-body simulations.
In this situation, a cluster rotates around the parent galaxy more rapidly as
the parent galaxy has shallower mass profile. We found that the mass-loss
timescale increase 20% and 50% for the cases that the mass density profile of
the parent galaxies are proportional to R^-2 and R^-1.5 where R is the distance
from the galaxy center, compared to the point-mass case, in moderately strong
tidal field. Counterintuitively, a cluster which rotates around the parent
galaxy more rapidly has a longer lifetime. The increase of lifetime is due to
the fact that the fraction occupied by regular-like orbit increases in
shallower profile. Finally, we derive an evaluation formula for the mass-loss
timescale of clusters. Our formula can explain a property of the population of
the observed galactic globular clusters that their half-mass radii become
smaller as their distances from the galactic center become smaller.Comment: Submitted to PAS
The Effect of Gravitational Scattering on the Anisotropy of the Cosmic Background Radiation
The homogeneity of the cosmic microwave background radiation (CBR) is one of
the most severe constraint for theories of the structure formation in the
universe. We investigated the effect of the gravitational scattering (lensing)
of galaxies, clusters of galaxies, and superclusters on the anisotropy of the
CBR by numerical simulations. Although this effect was thought to be
unimportant, we found that the gravitational scatterings by superclusters can
significantly reduce the anisotropy of the CBR. We took into account the
exponential growth of the distance between two rays due to multiple
scatterings. The bending angle of each ray grows through the random walk
process. On the other hand, difference between two rays grows exponentially
while it is small. This exponential growth is caused by coherent scatterings
that two rays suffer, and was neglected in the previous studies. The
gravitational scattering by superclusters reduces the observed temperature
anisotropy of the CBR at present time approximately by 40--60 from that at
the recombination time for angular scale up to a few degrees if the
supercluster were formed at 2--4.Comment: compressed uuencoded postscript, 9 pages including 4 figures, APJL
accepte
Environmental effect on the subhalo abundance -- a solution to the missing dwarf problem
Recent high-resolution simulations of the formation of dark-matter halos have
shown that the distribution of subhalos is scale-free, in the sense that if
scaled by the velocity dispersion of the parent halo, the velocity distribution
function of galaxy-sized and cluster-sized halos are identical. For
cluster-sized halos, simulation results agreed well with observations.
Simulations, however, predicted far too many subhalos for galaxy-sized halos.
Our galaxy has several tens of known dwarf galaxies. On the other hands,
simulated dark-matter halos contain thousands of subhalos. We have performed
simulation of a single large volume and measured the abundance of subhalos in
all massive halos. We found that the variation of the subhalo abundance is very
large, and those with largest number of subhalos correspond to simulated halos
in previous studies. The subhalo abundance depends strongly on the local
density of the background. Halos in high-density regions contain large number
of subhalos. Our galaxy is in the low-density region. For our simulated halos
in low-density regions, the number of subhalos is within a factor of three to
that of our galaxy. We argue that the ``missing dwarf problem'' is not a real
problem but caused by the biased selection of the initial conditions in
previous studies, which were not appropriate for field galaxies.Comment: 8 pages, 5 figures, higher resolution run added, accepted by PAS
PGPG: An Automatic Generator of Pipeline Design for Programmable GRAPE Systems
We have developed PGPG (Pipeline Generator for Programmable GRAPE), a
software which generates the low-level design of the pipeline processor and
communication software for FPGA-based computing engines (FBCEs). An FBCE
typically consists of one or multiple FPGA (Field-Programmable Gate Array)
chips and local memory. Here, the term "Field-Programmable" means that one can
rewrite the logic implemented to the chip after the hardware is completed, and
therefore a single FBCE can be used for calculation of various functions, for
example pipeline processors for gravity, SPH interaction, or image processing.
The main problem with FBCEs is that the user need to develop the detailed
hardware design for the processor to be implemented to FPGA chips. In addition,
she or he has to write the control logic for the processor, communication and
data conversion library on the host processor, and application program which
uses the developed processor. These require detailed knowledge of hardware
design, a hardware description language such as VHDL, the operating system and
the application, and amount of human work is huge. A relatively simple design
would require 1 person-year or more. The PGPG software generates all necessary
design descriptions, except for the application software itself, from a
high-level design description of the pipeline processor in the PGPG language.
The PGPG language is a simple language, specialized to the description of
pipeline processors. Thus, the design of pipeline processor in PGPG language is
much easier than the traditional design. For real applications such as the
pipeline for gravitational interaction, the pipeline processor generated by
PGPG achieved the performance similar to that of hand-written code. In this
paper we present a detailed description of PGPG version 1.0.Comment: 24 pages, 6 figures, accepted PASJ 2005 July 2
GreeM : Massively Parallel TreePM Code for Large Cosmological N-body Simulations
In this paper, we describe the implementation and performance of GreeM, a
massively parallel TreePM code for large-scale cosmological N-body simulations.
GreeM uses a recursive multi-section algorithm for domain decomposition. The
size of the domains are adjusted so that the total calculation time of the
force becomes the same for all processes. The loss of performance due to
non-optimal load balancing is around 4%, even for more than 10^3 CPU cores.
GreeM runs efficiently on PC clusters and massively-parallel computers such as
a Cray XT4. The measured calculation speed on Cray XT4 is 5 \times 10^4
particles per second per CPU core, for the case of an opening angle of
\theta=0.5, if the number of particles per CPU core is larger than 10^6.Comment: 13 pages, 11 figures, accepted by PAS
GRAPE-6: The massively-parallel special-purpose computer for astrophysical particle simulation
In this paper, we describe the architecture and performance of the GRAPE-6
system, a massively-parallel special-purpose computer for astrophysical
-body simulations. GRAPE-6 is the successor of GRAPE-4, which was completed
in 1995 and achieved the theoretical peak speed of 1.08 Tflops. As was the case
with GRAPE-4, the primary application of GRAPE-6 is simulation of collisional
systems, though it can be used for collisionless systems. The main differences
between GRAPE-4 and GRAPE-6 are (a) The processor chip of GRAPE-6 integrates 6
force-calculation pipelines, compared to one pipeline of GRAPE-4 (which needed
3 clock cycles to calculate one interaction), (b) the clock speed is increased
from 32 to 90 MHz, and (c) the total number of processor chips is increased
from 1728 to 2048. These improvements resulted in the peak speed of 64 Tflops.
We also discuss the design of the successor of GRAPE-6.Comment: Accepted for publication in PASJ, scheduled to appear in Vol. 55, No.
PROGRAPE-1: A Programmable, Multi-Purpose Computer for Many-Body Simulations
We have developed PROGRAPE-1 (PROgrammable GRAPE-1), a programmable
multi-purpose computer for many-body simulations. The main difference between
PROGRAPE-1 and "traditional" GRAPE systems is that the former uses FPGA (Field
Programmable Gate Array) chips as the processing elements, while the latter
rely on the hardwired pipeline processor specialized to gravitational
interactions. Since the logic implemented in FPGA chips can be reconfigured, we
can use PROGRAPE-1 to calculate not only gravitational interactions but also
other forms of interactions such as van der Waals force, hydrodynamical
interactions in SPH calculation and so on. PROGRAPE-1 comprises two Altera
EPF10K100 FPGA chips, each of which contains nominally 100,000 gates. To
evaluate the programmability and performance of PROGRAPE-1, we implemented a
pipeline for gravitational interaction similar to that of GRAPE-3. One pipeline
fitted into a single FPGA chip, which operated at 16 MHz clock. Thus, for
gravitational interaction, PROGRAPE-1 provided the speed of 0.96
Gflops-equivalent. PROGRAPE will prove to be useful for wide-range of
particle-based simulations in which the calculation cost of interactions other
than gravity is high, such as the evaluation of SPH interactions.Comment: 20 pages with 9 figures; submitted to PAS